It’s hard to say that there’s a company better known in this genre than Quantic Dream and it’s likewise tough not to look at Detroit: Become Human when you’re talking about Life is Strange.ĭetroit: Become Human takes place in a near-future world where androids have become a fairly common consumer good. While many games put the narrative up front, others try to add a little bit of action if only through the use of movement and quick time events. It is fairly difficult to talk about Life is Strange without taking a closer look at some of the other narrative games that have come out in recent years. Much like Life is Strange, it is the seemingly-inconsequential choices that you make that will end up having the biggest impact on the ending. There is certainly a greater threat looming in most episodes, but your biggest choices come down to how you are going to maintain your relationships in the midst of all the drama. Taking on the role of a man named Lee, the game really revolves as much around his attempts to safeguard a child named Clementine as it does anything else. The first entry in the series is definitely the place to start, as it introduces you to both the universe and to many of the recurring characters of the game. Though there’s no time-travel here and the story is more about dealing with a zombie apocalypse than dealing with the various issues at the core of the Life is Strange series, The Walking Dead has an emotional core to it that makes it feel very similar to other story-driven titles. The Walking Dead probably isn’t the first franchise that you have in mind when you’re looking for games that are like Life is Strange, but Telltale’s The Walking Dead actually has a fair bit in common with the former title. The game itself is as beautiful as it is sad, though, and the story is definitely the biggest reason to give this game a try. These deaths are illustrated through a number of unique gameplay segments, each of which has players taking on actions that can range from swinging on an old swing to taking on the form of various animals. Your character is given a chance to go back to their family’s home and to wander around, slowly but surely experiencing the various tragedies that brought about the ends of their family members. What Remains of Edith Finch is really a game about dealing with the past and lost. While Edith Finch is definitely held up as an example of the genre, there is a fair bit of gameplay here as well.Īt its core, though, this game does tell a story that makes it fit right in with the kind of universe seen in Life is Strange. These games are generally less about action or even puzzle-solving than they are about moving around and experiencing a story. What Remains of Edith Finch is part of a genre that’s derisively known as the walking simulators. Playing around with some light platforming and exploration is a great way to experience a narrative, though, and enjoying the world of Oxenfree seems to be a little easier for those who aren’t used to games like Life is Strange.Īt its heart, though, this game does feel like it’s cast from the same mold as Life is Strange. There really isn’t an attempt to make things photorealistic here, so the game has actually ended up aging a little more gracefully than Life is Strange. Oxenfree also plays very differently than Life is Strange. While the latter game is definitely more episodic and wide-ranging, Oxenfree really confines itself to a single large location and to one very specific type of story. It’s another game that stars a young adult protagonist and that plays around with supernatural concepts, though in many ways Oxenfree seems like it’s a more narratively defined game than Life is Strange. Oxenfree is another narrative game that tends to have plenty of fans among those who are fans of Life is Strange. Though the supernatural elements do help in terms of gameplay a bit, this really is the kind of game that you’re going to come to just for the story. The twins in this case get their own version of a supernatural power, albeit one that’s a little less flashy than that in Life is Strange. To say much more would really ruin a lot of the lovely story points of the game, but suffice to say that the story is both heartfelt and interesting. Tell Me Why puts players in the role of a pair of twins as they return home after years of estrangement. Dontnod’s follow-up to it’s biggest hit is “Tell Me Why”, a game that treads at least some of the same ground in terms of gameplay elements as Life is Strange but does do a somewhat better job of adding in intriguing puzzles in the midst of a really good story.
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